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Star Trek-king across the LOST universe...

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vincentthedog
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Post by MollyCocktail Tue Aug 05, 2008 8:36 pm

I'm a Trek fan but you are not required to be one to appreciate this.
Read this Wikipedia synopsis of an episode from Star Trek: The Next Generation entitled "Cause and Effect" and see if you can "feel" the extrordinary similarities between it and LOST (especially the "whispers") :

The episode opens on the bridge of the Enterprise-D, which has suffered heavy damage to one of its warp nacelles. A warp core breach is unavoidable, and Captain Picard issues the frantic order, "All hands abandon ship! Repeat, all hands abandon..." as the ship explodes.
The next scene appears to take place prior to these events as Picard
describes in a Captain's log that the Enterprise is exploring the
Typhon Expanse. Riker, Crusher, Worf, and Data are playing cards, where Dr. Crusher calls Riker's bluff and wins the round. Crusher then goes to sickbay to treat Geordi La Forge
for dizziness, but feels that she's performed the same procedure
before. After she goes to bed, she is haunted by strange voices.

Soon after, the Enterprise loses power as a space-time distortion erupts nearby, and a second Federation ship emerges from it on a collision course
with the Enterprise. Attempts to hail the other ship prove
unsuccessful; Riker suggests decompressing the main shuttle bay (as the
escaping airpush the Enterprise out of harm's way), but Data suggests using the tractor beam
to deflect the oncoming ship, to which Picard agrees. The ship is
deflected, but not enough to avoid striking the starboard nacelle. The
Enterprise is again destroyed by a warp core breach as it was in the
opening sequence.
would hopefully
The next scene begins as before with the Captain's Log, but Riker
knows Crusher will call his bluff, and in the sickbay both La Forge and
Crusher get a strong sense of déjà vu.
After hearing the voices, Crusher discusses the occurrences of deja vu
and voices with Picard in private. The bridge crew briefly discuss the
auditory anomaly before they are interrupted by the appearance of the
space-time distortion, and the Enterprise is again destroyed.

Back at the card game Crusher knows in advance which card will be
dealt, and of La Forge's arrival in sickbay. She finds that La Forge's
visor is translating disturbances in the surrounding tachyon field into
visual images. Later, she scans her quarters with a tricorder
when the voices are present. In engineering Data and La Forge go over a
recording made by the tricorder. Data detects approximately 1000
voices, all from
Enterprise personnel. The crew determine that they are caught in a causality time loop, which carries echoes from previous iterations in the form of a tachyon
disturbance. They decide to send a modulated tachyon emission to the
next time loop that can be picked up "subconsciously" by Data's
positronic brain, but are unsure of what message to send. On the
bridge, after the oncoming ship is unsuccessfully deflected, Data
relays a message seconds before the Enterprise explodes.
At the next cycle Crusher incorrectly guesses the cards, as Data has
reshuffled the deck to highlight instances of the number three. Data
encounters further instances of three. The crew discuss the recording
of the voices and the numerical message but are unsure of its meaning.
On the bridge, as the ship materializes from the space-time distortion,
Data again suggests using the tractor beam. Before he carries out the
procedure, he recognizes the significance of the number three in the
form of Riker's rank insignia. He decompresses the main shuttle bay,
which moves the Enterprise enough to avoid a collision, and also clear
of the distortion.

Comparing the ship's chronometer with a Federation timebase beacon indicates the Enterprise has been stuck in the time loop for 17.4 days. They are hailed by the USS Bozeman, a Soyuz
class vessel, a class which has not been in service for over 80 years.
Captain Picard then has the peculiar duty of welcoming the
Bozeman's captain (Kelsey Grammer), who believes it is the year 2278, to the 24th century.
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Post by vincentthedog Tue Aug 05, 2008 8:51 pm

I totally remember that episode. Ahh I love the time-loop!
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Post by MyStarbuckHatesLost Tue Aug 05, 2008 9:28 pm

That was a great episode, one of TNG's better ones. The original plan was to have Kirstie Ally standing next to Grammer as his first officer Saavik (both Cheers alum) but her schedule wouldn't allow it.

I thought it was funny that evertime Enterprise blew up, the FX team used the 18" AMT model kit and still made it look convincing (pre computer cgi days)

"time-travel...it all gives me a headache"
--Katherine Janeway, Captain U.S.S. Voyager
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Post by MollyCocktail Tue Aug 05, 2008 9:41 pm

Notice the use of the word "iterations".
Same as what Shannon heard repeating on the distress call.

*cue spooky music*

Wink
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Post by SomeArztOnYou Tue Aug 05, 2008 10:11 pm

I know I've seen it said (I think perhaps even by the producers) that The Constant was also directly inspired by TNG's finale episode All Good Things. For those of you unfamiliar with the correlation...

In All Good Things:

1. Captain Picard keeps jumping back and forth through time, each time very disoriented, but eventually easing into his surroundings.

2. He heads to Cambridge University in England to find Data, the one person he knows might be able to solve this riddle.

3. He frantically tries to get to a tear in the fabric of space-time, the one thing that exists in each timeline, to set things right again.

In The Constant:

1. Desmond keeps jumping back and forth through time, each time very disoriented, but eventually easing into his surroundings.

2. He heads to Oxford University in England to find Faraday, the one person he knows might be able to solve this riddle.

3. He frantically tries to get in touch with Penny, the one thing that exists in each timeline, to set things right again.
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Post by Caged_Faraday Tue Aug 05, 2008 11:18 pm

MyStarbuckHatesLost wrote:The original plan was to have Kirstie Ally standing next to Grammer as his first officer Saavik (both Cheers alum) but her schedule wouldn't allow it.
Actually, according to both Wikipedia and Memory Alpha (Trek-o-pedia), it wasn't her schedule, but her fee, that wouldn't allow it.
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Post by Caged_Faraday Tue Aug 05, 2008 11:19 pm

SomeArztOnYou wrote:I know I've seen it said (I think perhaps even by the producers) that The Constant was also directly inspired by TNG's finale episode All Good Things.
Data is Picard's constant. I agree whole-heartedly.

Hey, if they're going to steal, steal from the best.
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Post by Lateralus Tue Aug 05, 2008 11:41 pm

Caged_Faraday wrote:
MyStarbuckHatesLost wrote:The original plan was to have Kirstie Ally standing next to Grammer as his first officer Saavik (both Cheers alum) but her schedule wouldn't allow it.
Actually, according to both Wikipedia and Memory Alpha (Trek-o-pedia), it wasn't her schedule, but her fee, that wouldn't allow it.

would Starfleet even have enough material to make her a uniform? They probably would have put her in one of Whoopi's outfits.
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Post by MollyCocktail Wed Aug 06, 2008 12:21 am

SomeArztOnYou wrote:I know I've seen it said (I think perhaps even by the producers) that The Constant was also directly inspired by TNG's finale episode All Good Things. For those of you unfamiliar with the correlation...

In All Good Things:

1. Captain Picard keeps jumping back and forth through time, each time very disoriented, but eventually easing into his surroundings.

2. He heads to Cambridge University in England to find Data, the one person he knows might be able to solve this riddle.

3. He frantically tries to get to a tear in the fabric of space-time, the one thing that exists in each timeline, to set things right again.

In The Constant:

1. Desmond keeps jumping back and forth through time, each time very disoriented, but eventually easing into his surroundings.

2. He heads to Oxford University in England to find Faraday, the one person he knows might be able to solve this riddle.

3. He frantically tries to get in touch with Penny, the one thing that exists in each timeline, to set things right again.

"...All Good Things" is my favourite Star Trek episode of all time!! Infact Ian and I watched it about a month or so ago and we discussed how similar it was to LOST, Desmond in particular.

Side note...I love Q.
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Post by SomeArztOnYou Wed Aug 06, 2008 12:36 am

Q is one of the greatest characters ever created for Star Trek - along with Spock and Data.
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Post by MyStarbuckHatesLost Wed Aug 06, 2008 11:22 am

Lateralus wrote:
Caged_Faraday wrote:
MyStarbuckHatesLost wrote:The original plan was to have Kirstie Ally standing next to Grammer as his first officer Saavik (both Cheers alum) but her schedule wouldn't allow it.
Actually, according to both Wikipedia and Memory Alpha (Trek-o-pedia), it wasn't her schedule, but her fee, that wouldn't allow it.

would Starfleet even have enough material to make her a uniform? They probably would have put her in one of Whoopi's outfits.

Actually, that was back when she was just heavy on the top...not on the top, bottom, left, right, front. back and all points in between
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